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Bug Report:

On Windows Build, played on Windows 7 with an HD3000 intel graphic card (1.5 GB Ram, DirectX11/OpenGL 3.3  compatible,  and driver version 9.17.10.4229):

- with every graphic setting some room model elements are covered by a translucent pink/violet texture that ruins all their colors; maybe it's something related with baked shadows or alpha textures (?);

- character reflection on mirror should be inverted.

At this link you can find some screenshots and (if it could be usefull) an automatically generated output-log: Escape Room

Waiting for an english version, thanks for your attention and your work.

thank you, for your attention and comments.